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GuideUpdated 6 min readBy Windflow Labs

Choosing a realtime video model: a decision guide for 12 hosted models

Pick between 12 hosted realtime video and world models by inputs, live controls, audio, transports, runtime status and current API prices.

Choose a realtime model by the inputs your product already has and the output it must produce, then check transport, licence and price. Windflow hosts 12, and the first question usually settles it: do you need a world to walk through, a video that keeps going, an edit of a live camera, or audio with the picture?

Start with the job

If your product needs to...Look atWhy
Generate continuous video you steer with textHelios, LongLive-2.0Both keep generating and accept prompt changes while running
Direct a sequence of shotsLongLive-2.0One text prompt per shot, soft changes or scene cuts
Generate video with synchronised soundLTX-2.5, MiniMax FastH3The only two that generate audio with the picture
Let a user move through a generated placeLingBot-World 2.0, DreamX-World-5B, ABot-World-0-5BPersistent movement and look controls from a seed image
Let a user play a game that a model drawsMatrix-Game 4.0A real game runs the rules; a scene model redraws every frame of three bundled games
Restyle game footage using source motionEdenLiveProxy-guided rendering from a source clip or live track
Change a live webcam or a clip with a sentenceSANA-Streaming, JoyAI-Video-EditSource video in, edited stream out, motion preserved

All 12 at a glance

ModelInputsDelivered outputTransportsPrice per billable secondStatus
HeliosText prompt (required before start) and an optional reference image for image-to-videoNegotiated per sessionWebSocket, WebRTC$0.0017production
LongLive-2.0Text shot prompts only — no reference image in this release1280 × 704WebSocket, WebRTC$0.0021production
SANA-StreamingA source clip you upload (≥ 41 frames) or a live webcam track, plus an edit prompt1280 × 704 native edit and deliveryWebSocket, WebRTC$0.0019production
EdenLiveSource game footage or a live video track, a scene prompt, and an optional visual reference1280 × 704WebSocket, WebRTC$0.0021preview
JoyAI-Video-EditA source clip you upload or a live webcam track, an edit instruction, and optionally a reference image840 × 480 interactive tier; 1248 × 720 detail tierWebSocket, WebRTC$0.0021production
LingBot-World 2.0A seed image (uploadFile) and a text prompt, plus persistent WASD movement and look controls1408 × 768 delivery (704 × 384 generation)WebSocket, WebRTC$0.0024production
Matrix-Game 4.0A scene choice and held keyboard controls; no prompt or seed image864 × 480WebSocket$0.0024preview
DreamX-World-5BA seed image, a text prompt, and movement/camera-control state704 × 1280 portrait in the production runtime; negotiated per sessionWebSocket, WebRTC$0.0023production
ABot-World-0-5BA seed image, a text prompt, and persistent movement/camera key state1344 × 768 delivered (896 × 512 generation + learned super-resolution)WebSocket$0.0023production
MiniMax FastH3A text prompt with visual, dialogue, soundscape, and music direction960 × 544WebRTC$0.0069production
LTX-2.5A text prompt and an optional reference still832 × 448 measured; the canvas is configurable in multiples of 64WebRTC$0.0040production
Hy-NomasText and persistent camera movement/look snapshots832 × 480WebSocket, WebRTC$0.0047preview

Resolutions are what the catalog publishes; Helios negotiates its size per session. The pricing guide turns these rates into hourly and ten-minute costs.

Decision rules

  • You need audio. LTX-2.5 or MiniMax FastH3. Both are WebRTC-only.
  • You have a webcam feed. SANA-Streaming or JoyAI-Video-Edit. Choose JoyAI-Video-Edit for a reference image or the 720p detail tier; SANA-Streaming is prompt-only.
  • You want a world with a text prompt. LingBot-World 2.0, DreamX-World-5B or ABot-World-0-5B.
  • You want something to play. Matrix-Game 4.0 runs a castle shooter, an Ancient Egypt shooter or city racing and redraws every frame, in 60-second sessions. It renders only those three games.
  • Your audience is on phones. DreamX-World-5B delivers portrait.
  • You want a third-person character. ABot-World-0-5B. It is WebSocket-only.
  • You want a low-cost way to start. Helios needs only a prompt and, at $0.0017 per second, has the lowest rate in the Windflow catalog.
  • You need a stable production model. 9 models are in production. Current previews: EdenLive, Matrix-Game 4.0, Hy-Nomas.
  • Licence matters to your product. FastH3 is governed by the MiniMax H3 Community License and LTX-2.5 by the LTX-2 Community License; read them first. Most of the others publish their code under Apache-2.0 or MIT; each model page links to its upstream source.

Mistakes to avoid

  • Choosing on price alone. A cheaper model that lacks the input you have, such as a webcam track or a seed image, costs more in rework than it saves.
  • Ignoring transport. If your client only supports WebRTC, ABot-World is out; if it only supports WebSocket, LTX-2.5 and FastH3 are out.
  • Expecting a game engine. World models regenerate the view; they do not keep exact geometry or rules. See navigable world models for games.
  • Assuming the GPU is waiting for you. Capacity is brought up on demand, so plan for a queue and a first-frame delay and test on the model you ship.

A practical way to decide

  1. Write down the inputs your product already collects.
  2. Cross out models that cannot use them.
  3. From what remains, run a short real session on two candidates with the same prompt or seed.
  4. Compare the control feel, not just the picture, and price the winner for your expected session length.

Match evidence to the decision

For a webcam product, inspect the source-to-visible path. The SANA camera experiment illustrates why approximately 25 presented fps can coexist with approximately 2.8 seconds of scene-change delay in a specific configuration. JoyAI's recorded latency stages separate frame processing from socket emission in a loopback probe; those results cannot establish a browser latency by themselves.

For game-footage transformation, the EdenLive compute report can help select a GPU/software configuration to evaluate. It excludes encoding and client display, so a passing model-loop FPS is the start of a delivery evaluation.

Also distinguish code licenses, weight licenses and hosted-service access. The world model directory records declarations and links primary sources; check the exact model version and dependencies for your intended use. Being able to request an API session does not resolve the rights required by a commercial application.

New accounts start with $5, enough to try several models. Request access.

FAQ

Which realtime video model should I use?

Pick by inputs and output: Helios or LongLive-2.0 for steerable continuous video, LTX-2.5 or MiniMax FastH3 when you need generated audio, SANA-Streaming or JoyAI-Video-Edit for webcam editing, and LingBot-World, Matrix-Game, DreamX-World or ABot-World for navigable worlds.

Which model is cheapest?

In the Windflow catalog, Helios, at $0.0017 per billable second ($6.12 per hour of billable time). SANA-Streaming is $0.0019, and 9 models are under $0.0025.

Which models support webcam input?

SANA-Streaming, EdenLive, JoyAI-Video-Edit.

Which models generate audio?

LTX-2.5 and MiniMax FastH3. Other catalog models are video-only.

Which model runs in portrait?

DreamX-World-5B delivers 704 × 1280 portrait video.

Can I switch models without rewriting my integration?

Yes. Every model speaks the same typed session protocol, so switching changes the controls you send, not how you integrate.

Run realtime models inside your product.