WHAM

Microsoft Research and Ninja Theory · Released February 2025

WHAM (World and Human Action Model) is the model behind Microsoft's Muse: it predicts gameplay frames and controller actions for the Xbox game Bleeding Edge. Weights for 200M and 1.6B versions are available for non-commercial research.

Weights
Open weightsMicrosoft Research License
Commercial use
Non-commercial
Real-time
Not real-time
Where to try
Run it yourself

01 Controls

What you control

  • Game frames as a visual prompt
  • Controller actions

02 License

Can you use it commercially?

Non-commercial

No. The Microsoft Research License permits non-commercial, non-revenue research use only.

Declared license: Microsoft Research License · Model card

A reading of the published license text, not legal advice.

03 Speed

Does it run in real time?

Not real-time. Inference is too slow for real-time use, per the model card.

Figures are the authors' own, with their settings and hardware. They are not comparable across models.

04 Access

Where to try it

No hosted version was verified. Run the published weights yourself.

Listed alphabetically. Windflow maintains this directory and is one of the hosts; a listing does not promise capacity at any given moment.

05 Questions

WHAM FAQ

Is WHAM open source?

WHAM publishes downloadable weights under Microsoft Research License. Read the license terms before you build on it.

Can I use WHAM commercially?

No. The Microsoft Research License permits non-commercial, non-revenue research use only.

Does WHAM run in real time?

Inference is too slow for real-time use, per the model card.

Where can I try WHAM?

No hosted version was verified; run the published weights yourself.

What does WHAM take as input?

You give it game frames as a visual prompt and controller actions.

What are alternatives to WHAM?

Similar models in this directory include Agora (Odyssey) (no public weights, service terms), Hunyuan-GameCraft (open weights, custom terms) and Matrix-Game 2.0 (open weights, permissive license).