Hunyuan-GameCraft
Tencent Hunyuan · Released 14 August 2025
Hunyuan-GameCraft generates game-like video from a reference image, a prompt and keyboard or mouse input, which it maps into a shared camera space so moves blend smoothly. A distilled variant is aimed at real-time use.
- Weights
- Open weightsTencent Hunyuan Community License
- Commercial use
- Custom terms
- Real-time
- Real-time, per authorsNot independently measured
- Where to try
- Run it yourself
01 Controls
What you control
- A reference image and prompt
- Keyboard movement (W, A, S, D)
- Mouse look
02 License
Can you use it commercially?
Only under its own license (Tencent Hunyuan Community License). Not licensed in the European Union, the United Kingdom or South Korea. Services above 100 million monthly active users need a separate license from Tencent.
Declared license: Tencent Hunyuan Community License · Model card
A reading of the published license text, not legal advice.
03 Speed
Does it run in real time?
Real-time, per authors. A distilled version is described as suitable for real-time deployment; no frame rate in the README.
Figures are the authors' own, with their settings and hardware. They are not comparable across models.
04 Setup
How to run it
- 01Clone Hunyuan-GameCraft-1.0, create a Python 3.10 conda environment and install requirements.txt and FlashAttention 2, or use the HunyuanVideo Docker image.
- 02Download the pretrained models listed in the README.
- 03Run inference with the provided scripts, or launch the Gradio demo with scripts/launch_app_sp.sh.
Summarised from the project's own instructions. Follow the source for exact commands and versions.
05 Access
Where to try it
No hosted version was verified. Run the published weights yourself.
Listed alphabetically. Windflow maintains this directory and is one of the hosts; a listing does not promise capacity at any given moment.
06 Questions
Hunyuan-GameCraft FAQ
Is Hunyuan-GameCraft open source?
Hunyuan-GameCraft publishes downloadable weights under Tencent Hunyuan Community License. Read the license terms before you build on it.
Can I use Hunyuan-GameCraft commercially?
Only under its own license (Tencent Hunyuan Community License). Not licensed in the European Union, the United Kingdom or South Korea. Services above 100 million monthly active users need a separate license from Tencent.
Does Hunyuan-GameCraft run in real time?
Yes, according to its authors. A distilled version is described as suitable for real-time deployment; no frame rate in the README. This directory has not measured it independently.
Where can I try Hunyuan-GameCraft?
No hosted version was verified; run the published weights yourself.
What does Hunyuan-GameCraft take as input?
You give it a reference image and prompt; keyboard movement (W, A, S, D); and mouse look.
How do I run Hunyuan-GameCraft?
Following the official instructions: Clone Hunyuan-GameCraft-1.0, create a Python 3.10 conda environment and install requirements.txt and FlashAttention 2, or use the HunyuanVideo Docker image. Download the pretrained models listed in the README. Run inference with the provided scripts, or launch the Gradio demo with scripts/launch_app_sp.sh.
What are alternatives to Hunyuan-GameCraft?
Similar models in this directory include Agora (Odyssey) (no public weights, service terms), Matrix-Game 2.0 (open weights, permissive license) and Matrix-Game 3.0 (open weights, permissive license).
Similar world models
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Agora (Odyssey)
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Up to four players act in one shared generated world
Service termsNo public weightsReal-time claimTry on the official site
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Matrix-Game 3.0
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Matrix-Game 3.5
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Camera trajectory and text, first- or third-person
Permissive licenseOpen weightsReal-time claim