Matrix-Game 4.0

Skywork AI · Released October 2026

Matrix-Game 4.0 is a neural renderer for three specific games: a medieval castle, ancient Egypt and a racing track, with one checkpoint per scene. You play with keyboard and mouse while the model draws every frame.

Weights
Open weightsApache-2.0
Commercial use
Permissive license
Real-time
Real-time, per authorsNot independently measured
Where to try
1 placeWindflow

01 Controls

What you control

  • Keyboard and mouse
  • Scene choice: castle, Egypt or racing

02 License

Can you use it commercially?

Permissive license

The weights' model card declares Apache-2.0, a permissive license that allows commercial use. Each released checkpoint covers one game scene.

Declared license: Apache-2.0 · Model card

A reading of the published license text, not legal advice.

03 Speed

Does it run in real time?

Real-time, per authors. Up to 67 fps at 864×480 in steady state, excluding video I/O.

Figures are the authors' own, with their settings and hardware. They are not comparable across models.

04 Setup

How to run it

  1. 01Clone SkyworkAI/Matrix-Game and, in the Matrix-Game-4 folder, install PyTorch and the package with its inference, server and download extras.
  2. 02Build the sample game with bash scripts/build_game.sh, then play and record it with bash scripts/play.sh --scene ancient-egypt.
  3. 03For a browser demo, start bash scripts/serve.sh. The racing game has its own build script.

Summarised from the project's own instructions. Follow the source for exact commands and versions.

05 Access

Where to try it

Listed alphabetically. Windflow maintains this directory and is one of the hosts; a listing does not promise capacity at any given moment.

06 Questions

Matrix-Game 4.0 FAQ

Is Matrix-Game 4.0 open source?

Matrix-Game 4.0 publishes downloadable weights under Apache-2.0. The declared license is permissive.

Can I use Matrix-Game 4.0 commercially?

The weights' model card declares Apache-2.0, a permissive license that allows commercial use. Each released checkpoint covers one game scene.

Does Matrix-Game 4.0 run in real time?

Yes, according to its authors. Up to 67 fps at 864×480 in steady state, excluding video I/O. This directory has not measured it independently.

Where can I try Matrix-Game 4.0?

You can try it on Windflow.

What does Matrix-Game 4.0 take as input?

You give it keyboard and mouse; and scene choice: castle, Egypt or racing.

How do I run Matrix-Game 4.0?

Following the official instructions: Clone SkyworkAI/Matrix-Game and, in the Matrix-Game-4 folder, install PyTorch and the package with its inference, server and download extras. Build the sample game with bash scripts/build_game.sh, then play and record it with bash scripts/play.sh --scene ancient-egypt. For a browser demo, start bash scripts/serve.sh. The racing game has its own build script.

What are alternatives to Matrix-Game 4.0?

Similar models in this directory include Agora (Odyssey) (no public weights, service terms), Hunyuan-GameCraft (open weights, custom terms) and Matrix-Game 2.0 (open weights, permissive license).