# WHAM

WHAM (World and Human Action Model) is the model behind Microsoft's Muse: it predicts gameplay frames and controller actions for the Xbox game Bleeding Edge. Weights for 200M and 1.6B versions are available for non-commercial research.

Organization: Microsoft Research and Ninja Theory. Released: February 2025. Kind: Games.

## What you control

- Game frames as a visual prompt
- Controller actions

## License

Weights: Available (https://huggingface.co/microsoft/wham). Declared license: Microsoft Research License.
No. The Microsoft Research License permits non-commercial, non-revenue research use only.

## Real-time

Not real-time. Inference is too slow for real-time use, per the model card.

## Where to try

No hosted destination verified.

## Sources

- [Project source](https://huggingface.co/microsoft/wham)

## Questions

### Is WHAM open source?

WHAM publishes downloadable weights under Microsoft Research License. Read the license terms before you build on it.

### Can I use WHAM commercially?

No. The Microsoft Research License permits non-commercial, non-revenue research use only.

### Does WHAM run in real time?

Inference is too slow for real-time use, per the model card.

### Where can I try WHAM?

No hosted version was verified; run the published weights yourself.

### What does WHAM take as input?

You give it game frames as a visual prompt and controller actions.

### What are alternatives to WHAM?

Similar models in this directory include Agora (Odyssey) (no public weights, service terms), Hunyuan-GameCraft (open weights, custom terms) and Matrix-Game 2.0 (open weights, permissive license).

Checked 2026-10-23. Corrections: https://github.com/windflow-labs/world-model-directory
