# Matrix-Game 3.0

Matrix-Game 3.0 adds long-horizon memory so a world stays consistent when you revisit it, at 720p. Its authors reach real time through distillation, quantization and a distilled video decoder.

Organization: Skywork AI. Released: 27 March 2026. Kind: Games.

## What you control

- A starting image
- Keyboard and mouse

## License

Weights: Available (https://huggingface.co/Skywork/Matrix-Game-3.0). Declared license: Apache-2.0.
The weights' model card declares Apache-2.0, a permissive license that allows commercial use. Check what the model was built on, because a base model's terms can still apply.

## Real-time

Real-time, per authors. 40 fps at 720p with distillation and quantization.

## How to run it

1. Create a Python 3.12 conda environment and install FlashAttention and requirements.txt.
2. Download the Matrix-Game-3.0 weights from Hugging Face.
3. Run the inference script; num_iterations sets the length, with 57 + (num_iterations − 1) × 40 frames in total.

## Where to try

No hosted destination verified.

## Sources

- [Project source](https://github.com/SkyworkAI/Matrix-Game)
- [Weights and model card](https://huggingface.co/Skywork/Matrix-Game-3.0)

## Questions

### Is Matrix-Game 3.0 open source?

Matrix-Game 3.0 publishes downloadable weights under Apache-2.0. The declared license is permissive.

### Can I use Matrix-Game 3.0 commercially?

The weights' model card declares Apache-2.0, a permissive license that allows commercial use. Check what the model was built on, because a base model's terms can still apply.

### Does Matrix-Game 3.0 run in real time?

Yes, according to its authors. 40 fps at 720p with distillation and quantization. This directory has not measured it independently.

### Where can I try Matrix-Game 3.0?

No hosted version was verified; run the published weights yourself.

### What does Matrix-Game 3.0 take as input?

You give it a starting image and keyboard and mouse.

### How do I run Matrix-Game 3.0?

Following the official instructions: Create a Python 3.12 conda environment and install FlashAttention and requirements.txt. Download the Matrix-Game-3.0 weights from Hugging Face. Run the inference script; num_iterations sets the length, with 57 + (num_iterations − 1) × 40 frames in total.

### What are alternatives to Matrix-Game 3.0?

Similar models in this directory include Agora (Odyssey) (no public weights, service terms), Hunyuan-GameCraft (open weights, custom terms) and Matrix-Game 2.0 (open weights, permissive license).

Checked 2026-10-23. Corrections: https://github.com/windflow-labs/world-model-directory
