# Windflow models

> 10 hosted realtime video and world models on one session API, billed per ready second.

Source: https://windflow.online/models · Windflow Labs

## Helios

- API: https://windflow.online/models/helios
- Implementation: production; live readiness is reported separately.
- Architecture: 14B Diffusion Transformer, autoregressive chunked diffusion
- Resolution: Negotiated per session
- Playout: Negotiated per session
- Chunk: 33 native frames in the production profile
- Control latency: First chunk after roughly one chunk of generation
- Inputs: Text prompt (required before start) and an optional reference image for image-to-video
- Outputs: One continuous, steerable clip on the main_video track
- Delivery: WebSocket (H.264) · WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0017 per ready second

## LongLive-2.0

- API: https://windflow.online/models/longlive-2
- Implementation: production; live readiness is reported separately.
- Architecture: Autoregressive multi-shot DiT (Wan2.2-TI2V backbone)
- Resolution: 1280 × 704
- Chunk: 29 frames
- Scene budget: 48 chunks per scene; scene_cut opens a fresh budget
- Inputs: Text shot prompts only — no reference image in this release
- Outputs: A multi-shot clip on main_video; chunk_index resets per scene while session_chunk keeps counting
- Delivery: WebSocket (H.264) · WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0021 per ready second

## SANA-Streaming

- API: https://windflow.online/models/sana-streaming
- Implementation: production; live readiness is reported separately.
- Architecture: 2B streaming editing Diffusion Transformer
- Resolution: 1280 × 704 native edit and delivery
- Chunk: 24 frames
- Control latency: A new edit prompt lands at the next chunk boundary
- Inputs: A source clip you upload (≥ 41 frames) or a live webcam track, plus an edit prompt
- Outputs: The edited stream on main_video, with original motion preserved
- Delivery: WebSocket (H.264) · WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0019 per ready second

## JoyAI-Video-Edit

- API: https://windflow.online/models/joyai-video-edit
- Implementation: production; live readiness is reported separately.
- Architecture: 16B multimodal DiT, chunk-autoregressive, two-step distilled
- Resolution: 840 × 480 interactive tier; 1248 × 720 detail tier
- Chunk: 8 frames
- Control latency: About 0.9 s from camera frame to the worker socket at 840 × 480, before the browser cushion
- Inputs: A source clip you upload or a live webcam track, an edit instruction, and optionally a reference image
- Outputs: The edited stream on main_video, with source motion and identity preserved
- Delivery: WebSocket (H.264) · WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0021 per ready second

## LingBot-World 2.0

- API: https://windflow.online/models/lingbot
- Implementation: production; live readiness is reported separately.
- Architecture: Seed-image conditioned navigable world model
- Resolution: 1408 × 768 delivery (704 × 384 generation)
- Chunk: Movement and look apply at the next generation-block boundary
- Inputs: A seed image (uploadFile) and a text prompt, plus persistent WASD movement and look controls
- Outputs: A navigable stream on main_video you steer in real time
- Delivery: WebSocket (H.264) · WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0024 per ready second

## Matrix-Game 2.0

- API: https://windflow.online/models/matrix-game-2
- Implementation: production; live readiness is reported separately.
- Architecture: Real-time AR world model (SkyReels-V2 base, Self-Forcing distilled, 3-step)
- Resolution: 640 × 352
- Chunk: 12-frame AR blocks; actions land at the next block
- Control latency: One block from input to pixels
- Inputs: A seed image and persistent WASD/look controls (no text prompt)
- Outputs: A navigable generated world stream on main_video
- Delivery: WebSocket (H.264) · WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0024 per ready second

## DreamX-World-5B

- API: https://windflow.online/models/dreamx-world-5b
- Implementation: production; live readiness is reported separately.
- Architecture: 5B controllable world generation model (Wan2.2-TI2V backbone)
- Resolution: 704 × 1280 portrait in the production runtime; negotiated per session
- Chunk: Action-sequence conditioned rollout
- Inputs: A seed image, a text prompt, and movement/camera-control state
- Outputs: A controllable world rollout on main_video
- Delivery: WebSocket (H.264) · WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0023 per ready second

## ABot-World-0-5B

- API: https://windflow.online/models/abot-world-0-5b
- Implementation: production; live readiness is reported separately.
- Architecture: 5B keyboard-conditioned world model (Wan2.2-TI2V backbone, LongForcing causal student)
- Resolution: 1344 × 768 delivered (896 × 512 generation + learned super-resolution)
- Chunk: 12-frame AR blocks; held keys are sampled at each block boundary
- Inputs: A seed image, a text prompt, and persistent movement/camera key state
- Outputs: A third-person navigable world stream on main_video
- Delivery: WebSocket (H.264)
- Session protocol: sdk.realtime.v2
- Price: $0.0023 per ready second

## MiniMax FastH3

- API: https://windflow.online/models/fast-h3
- Implementation: production; live readiness is reported separately.
- Architecture: 35B MiniMax H3 text-to-video-and-audio model, DMD2-distilled to four DiT calls with 90% sparse VSA-H3 attention
- Resolution: 960 × 544
- Playout: 24
- Chunk: 345 frames per window (14.38 s at 24 fps; published as the 15 s profile)
- Control latency: A whole window. The pipeline materialises the clip before delivery, so time-to-first-frame equals one generation.
- Inputs: A text prompt with visual, dialogue, soundscape, and music direction
- Outputs: Video on main_video and generated audio downmixed to mono on main_audio, aligned per window
- Delivery: WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0069 per ready second

## LTX-2.5

- API: https://windflow.online/models/ltx-2-5
- Implementation: production; live readiness is reported separately.
- Architecture: 22B joint audio+video DiT, two-stage, generated one window at a time
- Resolution: 832 × 448 measured; the canvas is configurable in multiples of 64
- Playout: 24
- Chunk: 241 frames per window (10.04 s)
- Control latency: A whole window: the pipeline does not yield progressively, so time-to-first-frame equals one window's generation time. The reference still is published while it runs.
- Inputs: A text prompt and an optional reference still
- Outputs: Video on main_video and the audio generated with it on main_audio, aligned per window
- Delivery: WebRTC
- Session protocol: sdk.realtime.v2
- Price: $0.0040 per ready second

