# Windflow field notes

Source: https://windflow.online/blog

- [What we turned off to make Helios faster on one H100](https://windflow.online/blog/helios-single-h100): The fastest-looking option on paper did not survive the second minute of a run.
- [JPEG over WebSocket beat WebRTC on a lossy trans-Pacific link](https://windflow.online/blog/jpeg-over-websocket): Keyframe recovery on a lossy China–US path costs more than the transport saves.
- [Getting DreamX under the real-time budget on one GPU](https://windflow.online/blog/dreamx-real-time-budget): Closing the gap to continuous playout took a resident engine, a compiled path, and two traps avoided.
